Amnesia machine room roman numerals
Turn around and approach the grandfather clock. Go back to the combination lock and enter 462 across the top and 135 across the bottom, based on the sizes of the butterflies. Turn around and open the drawer beneath the typewriter to see a framed collection of 6 butterflies, all of different sizes. Once correct, the panel will open, showing a 6-digit combination lock. Drag the wooden pieces so they line up with where the ballerina's arms and legs are pointing in the picture: Now look at the bottom right of the tall cabinet and insert your wooden piece. Look at the picture of the ballerina on the wall above the small table. Now carefully rotate this left and right so that it goes down and is fully inserted - a picture on the wall will also slide down. Place this in the empty stand to the right of the world globe in the cabinet.
#Amnesia machine room roman numerals code
Enter FLOW as the code in the combination lock to the left, then take the head statue from the opened compartment beneath it. Try all of the keys to find out that these ones are broken: F, L, O, W. Take the vinyl record and examine the typewriter. Pull open the cabinet below and take the red triangle key, then use this to open the main part of the desk. Examine the world globe in the cabinet and attach the small magnifying lens, then spin the globe and slide the lens until it is centered over Egypt (based on the postcard you found earlier). Pull open the drawer above and take out the small magnifying lens. Look back down at the combination lock and set the numbers to 5637. Draw this until they overlap and reveal 4 numbers. Look up at the markings on the top of the desk, and use your semi-opaque slide. Use the letter opener on the stitches in the green chair to find a blue square key, then use this to open the bottom right desk drawer and reveal a 4-digit combination lock. Look in the drawer that opens and take the letter opener. Set these according to the values on the world map (from left to right, III, V, II, VI). Place this on top of the table with the phone, then examine the legs of this table to see Roman numerals. Now look at the books in the top left of the cabinet and push in the 2nd, 4th and 6th books to open the small cupboard below - take the gramophone from here. Look at the sheet music in your inventory to see the pattern for this key. Slide all 4 latches on the back to the sides, and it will reveal a message of "dm". Next look at the butterfly picture in the right of the cabinet. Use your green key on the small box in the middle of the cabinet, then open it and take the semi-opaque slide from inside. Move the vase to the left so you can take a counterweight from behind it.
Next look at the tall cabinet just to the right.
Turn right and look at the wall to the right of the door, taking the postcard of the pyramids from here. Look at the world map above the desk and notice there is an image of a clock with a time of 1:45, as well as four Roman numerals in the corners. Insert your purple bulb, then pull the cord to turn on the lamp. Now look up at the lamp on the top of the desk. Look down on the floor to the right of the desk and slide the vase to the right, then plug in the electrical cable. Open the bottom left desk drawer and take a green key from inside. Now look beneath the desk and pull the small golden handle here.
Lift up the cover and unscrew the bulb to take it. You will now be able to see a timer high up on the wall to the right and the game will begin. Follow the tutorial: examine the sofa, move the pillow to the side and take the green pentagon key, then use this to open the top left desk drawer so you can pick up the sheet music from inside.